

I’d been doing a good job of accidentally clearing out the beasts just playing Diablo my usual way: a tornado thoughtlessly steamrolling through goat men.īut when she begged for my help, I stopped and protected her. But it was usually the NPCs and in-game events that altered my experience most.Ī woman ran up to me, screaming about the monsters all around her. In my first three runs, I sprinted around the world, ignoring glowing exclamation points, and exploring random dungeons.Įach of these runs were different, as other players would weave in and out of my game, clearing some areas of monsters before I could get to them. In my four times through the Diablo 4 demo at BlizzCon, I only tackled the main story mission once. A world in need of hope Image: Blizzard Entertainment And that hope is, corny as it sounds, you and other Diablo 4 players.


But unlike the cinematic, there’s a glimmer of hope in the world of Sanctuary. The world of Diablo 4 feels just as bleak in the game as it does in the BlizzCon cinematic. This isn’t going to be Diablo 3, where Wimsyshire, filled with literal rainbows and unicorns, lurks just beneath Tristram’s surface. From the first moment of the Diablo 4 trailer, Blizzard’s gruesome new tone was clear.ĭiablo 4 is some metal shit, a game filled with the spirits of Ronnie James Dio and Satan himself. At the BlizzCon 2019 opening ceremony, Blizzard finally unveiled Diablo 4 - the game players raged for during last year’s Diablo: Immortal debacle.
